01

Aimbot

7 modules
◎

Silent aim

Snaps on the fire tick only — screen crosshair never moves, so demos and spectators see nothing unusual.

◉

Legit aim

Smooth, human-speed correction with configurable reaction delay and overshoot for a natural feel on cam.

▣

Hitbox priority

Per-class hitbox weighting — head, chest, or nearest — with automatic fallback if the primary target is occluded.

➤

Projectile lead

Velocity-based prediction for rockets, arrows, stickies and grenades, tuned separately per weapon.

◇

FOV & smoothing

Independent FOV circle and smoothing curve sliders, savable as named presets per class.

⊘

Autowall

Penetration-aware target checks so the aimbot won't lock through solid geometry.

✦

Auto shoot

Fires automatically once a target is acquired within your configured angle threshold.

02

Visuals / ESP

8 modules
▦

Chams

Custom materials for visible and occluded players, separate colors per team and per class.

□

Box ESP

2D or 3D bounding boxes with health-based color gradient and distance-based fade.

☰

Bone ESP

Full skeleton overlay for precise positioning, useful when tuning silent-aim hitbox priority.

✎

Class & ammo text

Overhead class labels, weapon name, and live ammo count for every visible player.

↗

Sightlines

Draws a line toward any player currently aiming near your position — early warning for snipers and spies.

◈

Radar overlay

Top-down minimap with all players, sentries, and dropped intel, independent of in-game radar limits.

✹

Glow

Adjustable-intensity rim glow, toggle separately for teammates, enemies, and buildings.

▤

World visuals

Bomb/objective icons, ammo pack and health pack timers, and building health bars.

03

Anti-aim

5 modules
◈

Static fakeangles

Locks your visible yaw/pitch to a fixed offset while your real aim stays free.

↻

Dynamic desync

Randomized, time-varying desync to defeat prediction-based aimbots and legit players tracking your pose.

▨

Fake duck

Reports a crouched hitbox to other clients while standing, throwing off manual aim.

≋

Yaw jitter

Small continuous yaw oscillation, intensity configurable so it stays under the radar visually.

⟲

Freestanding

Automatically picks the desync direction least likely to be read by anyone spectating you.

04

Movement & bot utils

6 modules
↺

Backtrack

Adjustable latency compensation with per-target tick manipulation for extra hit registration.

⌁

Bhop

Auto bunny-hop with configurable jump timing tolerance, on by default in the misc tab.

◧

Auto peek

Steps out to a saved angle, fires or checks, then returns automatically on key release.

▧

Edge bug

Automates the edge-bug jump timing exploit for extra height and distance.

⚙

Auto Engie

Automatic building placement, upgrading, and repair prioritization for Engineer.

✚

Crit hack

Forces random or guaranteed critical hits, configurable by weapon type.

05

Config & automation

4 modules
▤

Preset switching

One-click swap between legit, rage, and custom presets bound to any key.

☁

Config export

Cloud-style config backup and sharing, importable by config name or file.

⚑

Cheater detection

Flags other players showing suspicious aim or visual patterns and adds them to a local list.

◍

Convar spoofer

Reports clean convar values to the server regardless of your local menu settings.

Ready to get above the surface?

One click, verified against the current TF2 build, checked across every anti-cheat listed on the detections page.