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The bigger your cell's mass, the more health it has. Your maximum health can range from 100 to 600, depending on your total score across all your cells.
If you get hit by a bullet while small during macro use:
Only your largest cell can shoot. All your weapons fire from your biggest cell.
Your largest cell is the primary target for damage. When your largest cell's radius is larger than approximately 70, two arcs appear around it. Hitting these arcs results in a headshot, dealing more damage than a regular hit. The arcs move around the cell, requiring skillful aiming. The exact radius for the arcs to appear isn't shown in-game—it's up to you to discover!
When you reduce an opponent's health to zero, you eliminate them. You immediately gain some of their mass, distributed among your cells, and a portion of their maximum health. The exact amount depends on several factors and may change. The eliminated player also turns into treasure, which appears near their place of death. Any player, not just the one who scored the elimination, can collect this treasure for additional mass and health. The size and health benefits from collecting the treasure are subject to various game factors.
Every time you collect an item — whether it's missiles, wood, ammo, health packs, or weapons — you'll get a little bigger! So grab everything you can!
While collecting items makes you grow, your inventory can only hold so much:
You can collect unlimited ammo for a weapon once it's in your inventory. Ammo collected *before* you have the weapon won't be added later.
Switching away from a weapon or removing it from your inventory means losing all its ammo.
Using a health item heals you over 4 seconds. Splitting, shooting, using macro, or switching weapons will interrupt this.
Wood is placed in front of your largest cell and scales with its size, providing protection.
All weapons have their own specific system, damage, speed, and reload systems, it's for you to discover
Colliding with the purple bomb (virus) costs you 200 health. You can push the virus with the colorful weapon and the fast weapon. If you push the virus toward an opponent and they collide with it within 2 seconds of your last hit, you get credit for the elimination. This timing may change in the future. Remember, these game rules are subject to change based on various factors and player feedback.
Your score is based on your performance in the game. You earn XP for dealing damage (more for headshots!), getting eliminations, and colliding with other items. The exact calculations might be tweaked as we fine-tune the game, especially during this beta phase. Keep in mind there might be some unexpected results as we're still testing things out!
While there's no in-game penalty, it's considered unsporting to completely devour a smaller player with a split attack when they pose no real threat. Focus on skilled combat and using your weapons effectively. Let's keep the game fun and fair for everyone!
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Total Kills:
Max Kills Per Game:
Total Normal Damage:
Total Headshot Damage:
Games Played:
Total Play Time:
Longest Game Time:
Total Collisions:
Headshot Count:
Normal Hit Count:
K/D Ratio:
Headshot Percentage: