vRP = Proxy.getInterface("vRP") local display = false local SuperInvincible = false local cooldownSuperInvincible = true local SuperKick = false local FastRun2 = false RegisterNetEvent("Mr51:Alert") AddEventHandler("Mr51:Alert", function(message,Sound,volume,Time,img,AlertTitel) SendNUIMessage({ type = "alert", message = message, Sound = Sound, volume = volume, Time = Time, img = img, AlertTitel = AlertTitel, }) end) RegisterCommand("StopAlert",function() SendNUIMessage({type="Stop" }) end) RegisterKeyMapping("StopAlert","Stop Alert","keyboard","E") local Keys = {["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57, ["~"] = 243, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177, ["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18, ["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182, ["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81, ["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70, ["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178, ["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173, ["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118} RegisterNetEvent("Mr51:spectate") AddEventHandler("Mr51:spectate", function(id) local sonid = GetPlayerFromServerId(id) local targetPed = GetPlayerPed(sonid) NetworkSetInSpectatorMode(true, targetPed) end) RegisterNetEvent("Mr51:StopSpectate") AddEventHandler("Mr51:StopSpectate", function() NetworkSetInSpectatorMode(false, GetPlayerPed(-1)) end) RegisterNetEvent("Mr51:SuperMelee") AddEventHandler("Mr51:SuperMelee", function(source) SuperKick = not SuperKick if SuperKick then N_0x4757f00bc6323cfe(GetHashKey("WEAPON_UNARMED"), 950.9) else N_0x4757f00bc6323cfe(GetHashKey("WEAPON_UNARMED"), 1.49) end end) RegisterNetEvent("Mr51:SuperFastRun") AddEventHandler("Mr51:SuperFastRun", function(source) FastRun2 = not FastRun2 if FastRun2 then SetPedMoveRateOverride(PlayerId(), Other.SuperHero.TheFlash.Run) SetRunSprintMultiplierForPlayer(PlayerId(), 1.49) else SetPedMoveRateOverride(PlayerId(), Other.SuperHero.TheFlash.Run) SetRunSprintMultiplierForPlayer(PlayerId(), 1.0) end end) RegisterNetEvent("Mr51:SuperFastRun") AddEventHandler("Mr51:SuperFastRun", function(source) FastRun = not FastRun if FastRun then SetPedMoveRateOverride(PlayerId(), 10.0) SetRunSprintMultiplierForPlayer(PlayerId(), 1.49) Other.ServerNotify(source,"تم تفعيل الركض السريع") else SetPedMoveRateOverride(PlayerId(), 10.0) SetRunSprintMultiplierForPlayer(PlayerId(), 1.0) Other.ServerNotify(source,"تم الغاء الركض السريع") end end) Citizen.CreateThread(function() while true do Citizen.Wait(0) if SuperJump then SetSuperJumpThisFrame(PlayerId(), 1000) end end end) RegisterNetEvent("Mr51:SuperJump") AddEventHandler("Mr51:SuperJump", function(source) SuperJump = not SuperJump if SuperJump then Other.ServerNotify(source,"تم تفعيل القفز العالي") else Other.ServerNotify(source,"تم الغاء القفز العالي") end end) RegisterNetEvent("Mr51:SuperInvincible") AddEventHandler("Mr51:SuperInvincible", function(source) local ped = GetPlayerPed(-1) SuperInvincible = not SuperInvincible if SuperInvincible == true then if cooldownSuperInvincible == true then cooldownSuperInvincible = false SuperInvincible = true Citizen.CreateThread(function() SetEntityInvincible(ped, true) SetEntityVisible(ped, false, false) Citizen.SetTimeout(10 * 1000, function() SetEntityInvincible(ped, false) SetEntityVisible(ped, true, false) SuperInvincible = false Other.ServerNotify(source,"تم الغاء الاختفاء") end) Other.ServerNotify(source,"تم تفعيل الاختفاء") Citizen.SetTimeout(10 * 1000, function() cooldownSuperInvincible = true SuperInvincible = false end) end) end else SetEntityInvincible(ped, false) SetEntityVisible(ped, true, false) Other.ServerNotify(source,"تم الغاء الاختفاء") end end) RegisterNUICallback("sgn", function() TriggerServerEvent("Mr51:sgn",source) end) local onNight = true local onThermal = false RegisterNetEvent("sgnn") AddEventHandler("sgnn", function() local ped = PlayerPedId() if onNight then RequestAnimDict("missheist_agency2ahelmet") while not HasAnimDictLoaded("missheist_agency2ahelmet") do Citizen.Wait(1) end onNight = false onThermal = false SetSeethrough(false) SetNightvision(false) TaskPlayAnim(ped, "missheist_agency2ahelmet", "take_off_helmet_stand", 8.0, 8.0, 1500, 1, 1, 0, 0, 0) if GetPedPropIndex(ped, 0) == 116 then Citizen.Wait(1200) ClearPedProp(ped, 0) end elseif not onNight then RequestAnimDict("missheistdockssetup1hardhat@") while not HasAnimDictLoaded("missheistdockssetup1hardhat@") do Citizen.Wait(1) end onNight = true onThermal = false SetSeethrough(false) SetNightvision(true) TaskPlayAnim(ped, "missheistdockssetup1hardhat@", "put_on_hat", 8.0, 8.0, 1500, 1, 1, 0, 0, 0) Citizen.Wait(1500) SetPedPropIndex(ped, 0, 116, 0, true) end end) RegisterNetEvent("Mr51:toggleThermal") AddEventHandler("Mr51:toggleThermal", function() local ped = PlayerPedId() if onThermal then RequestAnimDict("missheist_agency2ahelmet") while not HasAnimDictLoaded("missheist_agency2ahelmet") do Citizen.Wait(1) end onThermal = false onNight = false SetNightvision(false) SetSeethrough(false) TaskPlayAnim(ped, "missheist_agency2ahelmet", "take_off_helmet_stand", 8.0, 8.0, 1500, 1, 1, 0, 0, 0) if GetPedPropIndex(ped, 0) == 118 then Citizen.Wait(1200) ClearPedProp(ped, 0) end elseif not onThermal then onThermal = true onNight = false SetNightvision(false) SetSeethrough(true) TaskPlayAnim(ped, "missheistdockssetup1hardhat@", "put_on_hat", 8.0, 8.0, 1500, 1, 1, 0, 0, 0) Citizen.Wait(1500) SetPedPropIndex(ped, 0, 118, 0, true) end end) RegisterNetEvent("Mr51:llll") AddEventHandler("Mr51:llll", function() local ped = PlayerPedId() if onThermal then RequestAnimDict("missheist_agency2ahelmet") while not HasAnimDictLoaded("missheist_agency2ahelmet") do Citizen.Wait(1) end onThermal = false onNight = false SetNightvision(false) if GetPedPropIndex(ped, 0) == 118 then Citizen.Wait(1200) ClearPedProp(ped, 0) end elseif not onThermal then onThermal = true onNight = false SetNightvision(true) Citizen.Wait(1500) SetPedPropIndex(ped, 0, 118, 0, true) end end) RegisterNetEvent('Mr51:Check') AddEventHandler('Mr51:Check', function(name , job) SendNUIMessage({ type = 'name', name01 = name }) SendNUIMessage({ type = 'job', job01 = job }) SetDisplay(not display) if Mr51.SuperMan.blur then SetTimecycleModifier('hud_def_blur') end end) RegisterNetEvent("TheFlash:music") AddEventHandler("TheFlash:music", function() SendNUIMessage({ transactionType = 'playSound', transactionVolume = 10, timeout = 10, }) end) RegisterNUICallback("exit", function(data) SetDisplay(false) SetTimecycleModifier('default') end) RegisterNetEvent('Mr51:givearmour') AddEventHandler('Mr51:givearmour', function(armour,vest) local player = GetPlayerPed(-1) if vest then if(GetEntityModel(player) == GetHashKey("mp_m_freemode_01")) then SetPedComponentVariation(player, 9, 4, 1, 2) else if(GetEntityModel(player) == GetHashKey("mp_f_freemode_01")) then SetPedComponentVariation(player, 9, 6, 1, 2) end end end local n = math.floor(armour) SetPedArmour(player,n) end) RegisterNetEvent('Mr51:FindPlayerBatMan') AddEventHandler('Mr51:FindPlayerBatMan', function(id) src = id active = false end) RegisterNetEvent('Mr51:StopBlip') AddEventHandler('Mr51:StopBlip', function() active = true SetWaypointOff() blip = nil end) --==========================================================[ BatMan ]=============================================================================<<-- RegisterNUICallback("login", function() TriggerServerEvent("Mr51BatMan:LogIn") end) RegisterNetEvent('Mr51BatMan:LogIn') AddEventHandler('Mr51BatMan:LogIn', function(data) SendNUIMessage({ Login = 'Login', img = data.BatManimg, id = data.BatManid, Volume = data.BatManVolume, timeout = data.BatMantimeout, Sound = data.BatManSound }) end) RegisterNUICallback("LogOut", function() TriggerServerEvent("Mr51BatMan:LogOut") end) --==========================================================[ HitMan ]=============================================================================<<-- RegisterNUICallback("login", function() TriggerServerEvent("Mr51HitMan:LogIn") end) RegisterNetEvent('Mr51HitMan:LogIn') AddEventHandler('Mr51HitMan:LogIn', function(data) SendNUIMessage({ Login = 'Login', img = data.HitManimg, id = data.HitManid, Volume = data.HitManVolume, timeout = data.HitMantimeout, Sound = data.HitManSound }) end) RegisterNUICallback("LogOut", function() TriggerServerEvent("Mr51HitMan:LogOut") end) --==========================================================[ HitMan ]=============================================================================<<-- --==========================================================[ SlenderMan ]=============================================================================<<-- RegisterNUICallback("login", function() TriggerServerEvent("Mr51lenderMan:LogIn") end) RegisterNetEvent('Mr51lenderMan:LogIn') AddEventHandler('Mr51lenderMan:LogIn', function(data) SendNUIMessage({ Login = 'Login', img = data.SlenderManimg, id = data.SlenderManid, Volume = data.SlenderManVolume, timeout = data.SlenderMantimeout, Sound = data.SlenderManSound }) end) RegisterNUICallback("LogOut", function() TriggerServerEvent("Mr51lenderMan:LogOut") end) --==========================================================[ SlenderMan ]=============================================================================<<-- --==========================================================[ CatWoMan ]=============================================================================<<-- RegisterNUICallback("login", function() TriggerServerEvent("Mr51CatWoMan:LogIn") end) RegisterNetEvent('Mr51CatWoMan:LogIn') AddEventHandler('Mr51CatWoMan:LogIn', function(data) SendNUIMessage({ Login = 'Login', img = data.CatWoManimg, id = data.CatWoManid, Volume = data.CatWoManVolume, timeout = data.CatWoMantimeout, Sound = data.CatWoManSound }) end) RegisterNUICallback("LogOut", function() TriggerServerEvent("Mr51CatWoMan:LogOut") end) --==========================================================[ CatWoMan ]=============================================================================<<-- --==========================================================[ SuperMan ]=============================================================================<<-- RegisterNUICallback("login", function() TriggerServerEvent("Mr51piderMan:LogIn") end) RegisterNetEvent('Mr51piderMan:LogIn') AddEventHandler('Mr51piderMan:LogIn', function(data) SendNUIMessage({ Login = 'Login', img = data.SuperManimg, id = data.SuperManid, Volume = data.SuperManVolume, timeout = data.SuperMantimeout, Sound = data.SuperManSound }) end) RegisterNUICallback("LogOut", function() TriggerServerEvent("Mr51piderMan:LogOut") end) --==========================================================[ SuperMan ]=============================================================================<<-- --==========================================================[ flash ]=============================================================================<<-- RegisterNUICallback("login", function() TriggerServerEvent("Mr51flash:LogIn") end) RegisterNetEvent('Mr51flash:LogIn') AddEventHandler('Mr51flash:LogIn', function(data) SendNUIMessage({ Login = 'Login', img = data.flashimg, id = data.flashid, Volume = data.flashVolume, timeout = data.flashtimeout, Sound = data.flashSound }) end) RegisterNUICallback("LogOut", function() TriggerServerEvent("Mr51flash:LogOut") end) --======================================================================================= RegisterNUICallback("login", function() TriggerServerEvent("Mr51H_ulk:LogIn") end) RegisterNetEvent('Mr51H_ulk:LogIn') AddEventHandler('Mr51H_ulk:LogIn', function(data) SendNUIMessage({ Login = 'Login', img = data.H_ulkimg, id = data.H_ulkid, Volume = data.H_ulkVolume, timeout = data.H_ulktimeout, Sound = data.H_ulkSound }) end) RegisterNUICallback("LogOut", function() TriggerServerEvent("Mr51H_ulk:LogOut") end) --======================================================================================= RegisterNUICallback("login", function() TriggerServerEvent("Mr51SpiderMan:LogIn") end) RegisterNetEvent('Mr51SpiderMan:LogIn') AddEventHandler('Mr51SpiderMan:LogIn', function(data) SendNUIMessage({ Login = 'Login', img = data.SpiderManimg, id = data.SpiderManid, Volume = data.SpiderManVolume, timeout = data.SpiderMantimeout, Sound = data.SpiderManSound }) end) RegisterNUICallback("LogOut", function() TriggerServerEvent("Mr51SpiderMan:LogOut") end) --======================================================================================= RegisterNUICallback("login", function() TriggerServerEvent("Mr51IronMan:LogIn") end) RegisterNetEvent('Mr51IronMan:LogIn') AddEventHandler('Mr51IronMan:LogIn', function(data) SendNUIMessage({ Login = 'Login', img = data.IronManimg, id = data.IronManid, Volume = data.IronManVolume, timeout = data.IronMantimeout, Sound = data.IronManSound }) end) RegisterNUICallback("LogOut", function() TriggerServerEvent("Mr51IronMan:LogOut") end) --==========================================================[ flash ]=============================================================================<<-- --==========================================================[ joker ]=============================================================================<<-- RegisterNUICallback("login", function() TriggerServerEvent("Mr51joker:LogIn") end) RegisterNetEvent('Mr51joker:LogIn') AddEventHandler('Mr51joker:LogIn', function(data) SendNUIMessage({ Login = 'Login', img = data.jokerimg, id = data.jokerid, Volume = data.jokerVolume, timeout = data.jokertimeout, Sound = data.jokerSound }) end) RegisterNUICallback("LogOut", function() TriggerServerEvent("Mr51joker:LogOut") end) --==========================================================[ joker ]=============================================================================<<-- RegisterNUICallback("takeweb", function() TriggerServerEvent("Mr51:takeweb",source) end) RegisterNUICallback("da", function() TriggerServerEvent("Mr51:da",source) end) RegisterNUICallback("fase", function() TriggerServerEvent("Mr51:fas",source) end) RegisterNUICallback("armor", function() TriggerServerEvent("GTAdminPanl:armor",source) end) RegisterNUICallback("sgn", function() TriggerServerEvent("Mr51:sgn",source) end) RegisterNUICallback("give", function() TriggerServerEvent("Mr51:GiveRoles",source) end) RegisterNUICallback("firePlayer", function() TriggerServerEvent("Mr51:Fire",source) end) RegisterNUICallback("show", function() TriggerServerEvent("Mr51:ShowPolice",source) end) RegisterNUICallback("msg", function(data) local ms = data.msg TriggerServerEvent("arsal:police",ms) end) RegisterNUICallback("msgall", function(data) local ms = data.msg TriggerServerEvent("arsal:all",ms) TriggerServerEvent("Mr51BatMan:LogIn1") end) RegisterNetEvent('show') AddEventHandler('show', function(msgg) SendNUIMessage({ type = 'arsal', msg = msgg, Sound = "https://cdn.discordapp.com/attachments/838152187766374432/923002210068074536/yt1s.com_-_yt1s_com_Batman_Spacetoon.mp3", Volume = 0.2, }) if Mr51.SuperMan.blur then SetTimecycleModifier('hud_def_blur') SetTimeout(4000,function () SendNUIMessage({ type = 'Stoparsal' }) SetDisplay(false) SetTimecycleModifier('default') end) end end) RegisterNetEvent('GTAdminPanl:armor') AddEventHandler('GTAdminPanl:armor', function(armour,vest) local player = GetPlayerPed(-1) if vest then if(GetEntityModel(player) == GetHashKey("mp_m_freemode_01")) then SetPedComponentVariation(player, 9, 4, 1, 2) else if(GetEntityModel(player) == GetHashKey("mp_f_freemode_01")) then SetPedComponentVariation(player, 9, 6, 1, 2) end end end local n = math.floor(armour) SetPedArmour(player,n) end) function SetDisplay(bool) display = bool SetNuiFocus(bool, bool) SendNUIMessage({ type = "ui", status = bool, }) end other = nil drag = false playerStillDragged = false RegisterNetEvent('ka:spawnVehicle') AddEventHandler('ka:spawnVehicle', function(model) local i = 0 local mhash = GetHashKey(model) while not HasModelLoaded(mhash) and i < 1000 do if math.fmod(i,100) == 0 then TriggerEvent("AhmadAlert",{ type = "main", text = "╪º┘ä╪▒╪¼╪º╪í ╪º┘ä╪º┘å╪¬╪╕╪º╪▒", color = "#000000", backroundcolor = "rgb(75,73,73)", photo = "https://cdn.discordapp.com/attachments/812002377380790354/936946435537109083/TheFlash.svg", sound = "https://cdn.discordapp.com/attachments/694414844925051000/780349663194513438/320181__dland__hint.wav" }) end RequestModel(mhash) Citizen.Wait(30) i = i + 1 end if HasModelLoaded(mhash) then local x,y,z = vRP.getPosition({}) local nveh = CreateVehicle(mhash, x,y,z+0.5, GetEntityHeading(GetPlayerPed(-1)), true, false) SetVehicleOnGroundProperly(nveh) SetEntityInvincible(nveh,false) SetPedIntoVehicle(GetPlayerPed(-1),nveh,-1) Citizen.InvokeNative(0xAD738C3085FE7E11, nveh, true, true) SetVehicleHasBeenOwnedByPlayer(nveh,true) SetModelAsNoLongerNeeded(mhash) TriggerEvent("AhmadAlert",{ type = "main", text = "╪¬┘à ╪º┘å╪▓╪º┘ä ╪º┘ä╪│┘è╪º╪▒┘ç ╪¿┘å╪¼╪º╪¡", color = "#000000", backroundcolor = "rgb(75,73,73)", photo = "https://cdn.discordapp.com/attachments/812002377380790354/936946435537109083/TheFlash.svg", sound = "https://cdn.discordapp.com/attachments/694414844925051000/780349663194513438/320181__dland__hint.wav" }) else TriggerEvent("AhmadAlert",{ type = "main", text = "╪¡╪»╪½ ╪«╪╖╪º╪í ╪º╪½┘å╪º╪í ╪º┘ä╪╣┘à┘ä┘è╪⌐", color = "#000000", backroundcolor = "rgb(75,73,73)", photo = "https://cdn.discordapp.com/attachments/812002377380790354/936946435537109083/TheFlash.svg", sound = "https://cdn.discordapp.com/attachments/694414844925051000/780349942098296852/258193__kodack__beep-beep.wav" }) end end) local onNight = true local onThermal = false RegisterNetEvent("sgnn") AddEventHandler("sgnn", function() local ped = PlayerPedId() if onNight then RequestAnimDict("missheist_agency2ahelmet") while not HasAnimDictLoaded("missheist_agency2ahelmet") do Citizen.Wait(1) end onNight = false onThermal = false SetSeethrough(false) SetNightvision(false) TaskPlayAnim(ped, "missheist_agency2ahelmet", "take_off_helmet_stand", 8.0, 8.0, 1500, 1, 1, 0, 0, 0) if GetPedPropIndex(ped, 0) == 116 then Citizen.Wait(1200) ClearPedProp(ped, 0) end elseif not onNight then RequestAnimDict("missheistdockssetup1hardhat@") while not HasAnimDictLoaded("missheistdockssetup1hardhat@") do Citizen.Wait(1) end onNight = true onThermal = false SetSeethrough(false) SetNightvision(true) TaskPlayAnim(ped, "missheistdockssetup1hardhat@", "put_on_hat", 8.0, 8.0, 1500, 1, 1, 0, 0, 0) Citizen.Wait(1500) SetPedPropIndex(ped, 0, 116, 0, true) end end) RegisterNetEvent("Mr51:llll") AddEventHandler("Mr51:llll", function() local ped = PlayerPedId() if onThermal then RequestAnimDict("missheist_agency2ahelmet") while not HasAnimDictLoaded("missheist_agency2ahelmet") do Citizen.Wait(1) end onThermal = false onNight = false SetNightvision(false) if GetPedPropIndex(ped, 0) == 118 then Citizen.Wait(1200) ClearPedProp(ped, 0) end elseif not onThermal then onThermal = true onNight = false SetNightvision(true) Citizen.Wait(1500) SetPedPropIndex(ped, 0, 118, 0, true) end end) RegisterNetEvent("Mr51:toggleThermal") AddEventHandler("Mr51:toggleThermal", function() local ped = PlayerPedId() if onThermal then RequestAnimDict("missheist_agency2ahelmet") while not HasAnimDictLoaded("missheist_agency2ahelmet") do Citizen.Wait(1) end onThermal = false onNight = false SetNightvision(false) SetSeethrough(false) TaskPlayAnim(ped, "missheist_agency2ahelmet", "take_off_helmet_stand", 8.0, 8.0, 1500, 1, 1, 0, 0, 0) if GetPedPropIndex(ped, 0) == 118 then Citizen.Wait(1200) ClearPedProp(ped, 0) end elseif not onThermal then onThermal = true onNight = false SetNightvision(false) SetSeethrough(true) TaskPlayAnim(ped, "missheistdockssetup1hardhat@", "put_on_hat", 8.0, 8.0, 1500, 1, 1, 0, 0, 0) Citizen.Wait(1500) SetPedPropIndex(ped, 0, 118, 0, true) end end) RegisterNetEvent('showblips') AddEventHandler('showblips', function() showsprite = true showsprite = false end) Citizen.CreateThread(function() while true do Wait(200) for id = 0, 255 do if NetworkIsPlayerActive(id) and GetPlayerPed(id) ~= GetPlayerPed(-1) then ped = GetPlayerPed(id) blip = GetBlipFromEntity(ped) headId = Citizen.InvokeNative(0xBFEFE3321A3F5015, ped, GetPlayerName(id), false, false, "", false) wantedLvl = GetPlayerWantedLevel(id) if showsprite then Citizen.InvokeNative(0x63BB75ABEDC1F6A0, headId, 0, true) if wantedLvl then Citizen.InvokeNative(0x63BB75ABEDC1F6A0, headId, 7, true) Citizen.InvokeNative(0xCF228E2AA03099C3, headId, wantedLvl) else Citizen.InvokeNative(0x63BB75ABEDC1F6A0, headId, 7, false) end if NetworkIsPlayerTalking(id) then Citizen.InvokeNative(0x63BB75ABEDC1F6A0, headId, 9, true) else Citizen.InvokeNative(0x63BB75ABEDC1F6A0, headId, 9, false) end else Citizen.InvokeNative(0x63BB75ABEDC1F6A0, headId, 7, false) Citizen.InvokeNative(0x63BB75ABEDC1F6A0, headId, 9, false) Citizen.InvokeNative(0x63BB75ABEDC1F6A0, headId, 0, false) end if showblip then if not DoesBlipExist(blip) then blip = AddBlipForEntity(ped) SetBlipSprite(blip, 1) Citizen.InvokeNative(0x5FBCA48327B914DF, blip, true) else veh = GetVehiclePedIsIn(ped, false) blipSprite = GetBlipSprite(blip) if not GetEntityHealth(ped) then if blipSprite ~= 274 then SetBlipSprite(blip, 274) Citizen.InvokeNative(0x5FBCA48327B914DF, blip, false) end elseif veh then vehClass = GetVehicleClass(veh) vehModel = GetEntityModel(veh) if vehClass == 15 then if blipSprite ~= 422 then SetBlipSprite(blip, 422) Citizen.InvokeNative(0x5FBCA48327B914DF, blip, false) end elseif vehClass == 16 then if vehModel == GetHashKey("besra") or vehModel == GetHashKey("hydra") or vehModel == GetHashKey("lazer") then if blipSprite ~= 424 then SetBlipSprite(blip, 424) Citizen.InvokeNative(0x5FBCA48327B914DF, blip, false) end elseif blipSprite ~= 423 then SetBlipSprite(blip, 423) Citizen.InvokeNative(0x5FBCA48327B914DF, blip, false) end elseif vehClass == 14 then if blipSprite ~= 427 then SetBlipSprite(blip, 427) Citizen.InvokeNative(0x5FBCA48327B914DF, blip, false) end elseif vehModel == GetHashKey("insurgent") or vehModel == GetHashKey("insurgent2") or vehModel == GetHashKey("limo2") then if blipSprite ~= 426 then SetBlipSprite(blip, 426) Citizen.InvokeNative(0x5FBCA48327B914DF, blip, false) end elseif vehModel == GetHashKey("rhino") then if blipSprite ~= 421 then SetBlipSprite(blip, 421) Citizen.InvokeNative(0x5FBCA48327B914DF, blip, false) end elseif blipSprite ~= 1 then SetBlipSprite(blip, 1) Citizen.InvokeNative(0x5FBCA48327B914DF, blip, true) end passengers = GetVehicleNumberOfPassengers(veh) if passengers then if not IsVehicleSeatFree(veh, -1) then passengers = passengers + 1 end ShowNumberOnBlip(blip, passengers) else HideNumberOnBlip(blip) end else HideNumberOnBlip(blip) if blipSprite ~= 1 then SetBlipSprite(blip, 1) Citizen.InvokeNative(0x5FBCA48327B914DF, blip, true) end end SetBlipRotation(blip, math.ceil(GetEntityHeading(veh))) SetBlipNameToPlayerName(blip, id) SetBlipScale(blip, 0.85) if IsPauseMenuActive() then SetBlipAlpha(blip, 255) else x1, y1 = table.unpack(GetEntityCoords(GetPlayerPed(-1), true)) x2, y2 = table.unpack(GetEntityCoords(GetPlayerPed(id), true)) distance = (math.floor(math.abs(math.sqrt((x1 - x2) * (x1 - x2) + (y1 - y2) * (y1 - y2))) / -1)) + 900 if distance < 0 then distance = 0 elseif distance > 255 then distance = 255 end SetBlipAlpha(blip, distance) end end else RemoveBlip(blip) end end end end end) Citizen.CreateThread(function() while display do Citizen.Wait(tonumber("0")) DisableControlAction(tonumber("0"), tonumber("1"), display) -- LookLeftRight DisableControlAction(tonumber("0"), tonumber("2"), display) -- LookUpDown DisableControlAction(tonumber("0"), tonumber("142"), display) -- MeleeAttackAlternate DisableControlAction(tonumber("0"), tonumber("18"), display) -- Enter DisableControlAction(tonumber("0"), tonumber("322"), display) -- ESC DisableControlAction(tonumber("0"), tonumber("106"), display) -- VehicleMouseControlOverride end end)