Trident Survival: 🟢 Working
Fallen: 🟣 Not Working
local source = [[
local players = game:GetService('Players');
local localplayer = players.LocalPlayer;
while (not localplayer) do
localplayer = players.LocalPlayer;
task.wait();
end;
local old_index;
local descendant_con;
local new_index = newcclosure(function(self, index)
if (index == 'connectParallel' or index == 'ConnectParallel') then
index = 'Connect';
end;
return old_index(self, index);
end);
local descendant_added = function(actor)
if (actor.ClassName ~= 'Actor') then
return;
end;
local new = Instance.new('Folder', actor.Parent);
new.Name = actor.Name;
for i, v in actor:GetChildren() do
if (not v:IsA('BaseScript')) then
v.Parent = new;
continue
end;
v.Disabled = true;
v.Parent = new;
v.Disabled = false;
end;
descendant_con:Disconnect();
end;
old_index = hookmetamethod(game:GetService('RunService').Heartbeat, '__index', new_index);
descendant_con = localplayer.DescendantAdded:Connect(descendant_added);
]];
queue_on_teleport(source);
loadstring(request({Url='https://raw.githubusercontent.com/mainstreamed/amongus-hook/main/mainloader.lua'}).Body)();